Creative Alternative

Exploring the creative side of video games.

Planets³ by Cubical Drift was successfully funded on Kickstarter. They surpassed their $250k goal by an additional $60k in the last week of the campaign. The French team is also updating their website so you can preorder online as a late backer.

The main features of the game are:

  • Marked progression, with clearly defined zone levels
  • Scalable UI: you craft what you need (a map, a watch, radar…)
  • An ‘In Game’ vehicle construction system to build your transport solutions
  • Natural elements taken into account, such as planets alignment, because all the planets are in motion!
  • Realism, with features like pipelines to transport resources, different smelting furnaces for metal, electric circuits management, farming and animal husbandry

Estimated release is Q4 2015.

(via retronator)

Sid Meier’s Civilization: Beyond Earth was announced at PAX East today.

As part of an expedition sent to find a home beyond Earth, lead your people into a new frontier, explore and colonize an alien planet and create a new civilization in space.

It sounds and looks a lot like Alpha Centauri 2 to me. Which is all I’d ever hope it would be.

Civilization: Beyond Earth is scheduled to arrive Fall 2014.


Sid Meier’s Civilization: Beyond Earth Announce Trailer - “A New Beginning”

First look at the premise of the new Civilization game.

The new Transport Tycoon is now available worldwide.

iOS App Store:
Google Play Store:

The Sims 3 Into the Future: Producer Walkthrough

A look into the gameplay of the last Sims 3 expansion pack, before The Sims 4 hits early 2014.

The Sims 3 Into the Future is coming October 22, 2013.

The Sims 4 Gameplay Trailer

EA has released the first look into the next Sims at this year’s Gamescom.

Mashable reports that SimCity for mac has a release date: August 29th. Looking forward to that date.

Full article

Supernauts is a game I had on my radar for a while, but until now, not many details were know about this superhero simulation other than it had gorgeous graphics.

Developed at the Finnish studio Grand Cru, the game finally received a preview yesterday at Polygon. They report that the building phase of the game is not unlike Minecraft, while missions involve Lemmings style puzzle solving.

Studio’s CEO Markus Pasula quoted LittleBigPlanet and Lego bricks as inspiration besides Minecraft. “When we founded the studio, we wanted to make games for creative people,” he told Polygon. “So we looked at the games that allow people to do that and thought of how we could bring it to mobile.”

For more details read the full article.

Official Patterns screenshots.

As a follow up to the news of Linden Lab buying Desura, Linden Lab’s Minecraft-like game Patterns is now available on Desura with a 75% sale this weekend.

More details and screenshots have emerged about Transport Tycoon in a Gamasutra article and their Facebook page.

The game is being completely rewritten and it looks like it uses (at least the visual style of) the latest iteration of the isometric engine that was last used in Chris Sawyer’s Locomotion.

In very delightful news, SimCity creative director Ocean Quigley has quit Maxis and EA alongside lead architect Andrew Willmott and lead gameplay engineer Dan Moskowitz to go indie! They’ve set up a studio called Jellygrade and Quigley announced on Twitter:

"We were lead developers on SimCity, SimCity 4, Spore and The Sims2. We love making simulations. We’re making a simulation about the dawn of life on earth; about lava, water, rock and the emergence of the first primordial creatures.

We’re starting off on the iPad with a fundamentally new simulation engine. I can’t wait to start showing it off. We’re building the new simulation engine now.”

I’m very happy to see them join tumblr and posting concept images and videos. Welcome guys, we’ll keep a close eye on your new game.


(Testing, testing.) Mystery concept render!

This is beautiful, click for full size.


There’s just something about the mixing of retro graphics and modern technology that makes a long-time graphics programmer drool about it. Your childhood memories + your current mad skills, all at once.


Shaders looking great in Minecraft

Click here for more Minecraft!

Under the Ocean is one of the games I keep a close eye on. It’s similar to Minecraft regarding the survival and crafting aspects, but presented in a sidescrolling fashion while cleverly still navigating around a 3D world (presented in the previous devlog update).

It’s still early in development, but is already on Steam through the Early Access Program. Even better, it’s part of the Summer Sale for the rest of the week at just $2.50. See the trailer and buy it on their Steam page.

Transport Tycoon for mobile devices went live to announce that the much loved business simulation game will be coming to iOS and Android later this year.

The press release reveals that Chris Sawyer is overseeing the project and his original code (if I take an educated guess, written entirely in assembly language) is being restored and made running on mobile:

"Transport Tycoon for mobile platforms has been designed and directed by legendary game designer Chris Sawyer, the original creator of Transport Tycoon, Transport Tycoon Deluxe, and Rollercoaster Tycoon 1 & 2. Veteran developers Origin8 have recreated and restored Sawyer’s original simulation code, resulting in the deepest, richest simulation game yet seen on mobile."

If you want a cool wallpaper (2560×1600) you can snag the page’s background from here. You can also follow the game on Facebook and Twitter.